CSWE 275, S07, Program 1, Line Drawing, Due Thursday, 1/25/07 (at start of class) 1. Implement line drawing using floating point arithmetic y = mx + b m and b are floating point numbers. The initial value of x is rounded to an integer and then is incremented by 1. Find value of y and round to get co-ordinates to shade pixels. 2. Implement Breshneham line algorithm. 3. Display several examples of lines in Q1 for each method, different figures for different methods. Get good coverage of examples. 4. Run a timing comparison between performance of two algorithms, with a. a discussion of your timing method b. a summary of your data c. a conclusion and any appropriate discussion. You are only to hand in hardcopies (word-processed) for #3 & #4, each worth 5 points.